Of course! And #4 is oops-you-die traps (http://www.absurdnotions.org/page38.html), #5 is requiring the player to "wait" for tons of turns, and #6 is introducing weird conflicts of item names (e.g. "the button" and "the blue button").
I'm still missing something, aren't I? *starts scanning list again*
no subject
*quickly edits list*
Of course! And #4 is oops-you-die traps (http://www.absurdnotions.org/page38.html), #5 is requiring the player to "wait" for tons of turns, and #6 is introducing weird conflicts of item names (e.g. "the button" and "the blue button").
I'm still missing something, aren't I? *starts scanning list again*