The Ware Opening can be played into a powerfully defensive game on King's side, making it costly for you to mount a useful attack. It's still really contrived, though.
For what it's worth, I usually open e4, d4, c3 (opponent rarely makes an opening move which forces me to change this, even when I'm playing black). There's probably a name for that opening. Anyway, it does a pretty nice job of developing strength in the center of the board, forcing the opponent to divide her forces on either side. A little bit of time spent on developing the rear pieces, and it pretty quickly becomes possible to tie the opponent up in a horrible game of pins, forks, and ten-consecutive-move checks.
no subject
For what it's worth, I usually open e4, d4, c3 (opponent rarely makes an opening move which forces me to change this, even when I'm playing black). There's probably a name for that opening. Anyway, it does a pretty nice job of developing strength in the center of the board, forcing the opponent to divide her forces on either side. A little bit of time spent on developing the rear pieces, and it pretty quickly becomes possible to tie the opponent up in a horrible game of pins, forks, and ten-consecutive-move checks.